![]() ![]() A majority of your time is spent sneaking around the game’s massive map, looting containers found in vehicles, sheds, homes, and military bunkers. Generation Zero’s gameplay loop is arguably its strongest component and the part that kept me engaged. Following this infinite trail of breadcrumbs grows old very quickly since every clue you find is cryptic and serves no function other than providing exposition.Īt first, I was anxious to find out the cause behind humanity’s mysterious disappearance and the source of the robot invasion however, the game kept stretching its already thin narrative to the point that I simply no longer cared. Most of the story is spent chasing the ghosts of humans who were at a location at one point but have gone somewhere else. And even if you were to play Generation Zero on your own, taking time to listen and read through bits of audio and notes left behind by people that have either died or fled, the game falls short of the ‘cerebral puzzle’ Avalanche promised. StoryĬo-op focused games typically fall apart when trying to tell a cohesive and interesting story. However, this does lead to a world that feels largely empty, with many dull sections that you’ll visit once and never return to. ![]() ![]() Using isolation as both a story and gameplay component is something Generation Zero does a great job at, and its grounded depiction of a realistic Sweden adds a sense of eeriness that easily rivals Fallout 76’s Appalachia. Each of these areas is accented by the fact that you never see another living person, should you decide to experience the game completely alone. The game makes good use of each of these settings by starting you off in a secluded coastal village and having you slowly make your way further inland to more dynamic areas.Īs environments become increasingly complex, you begin to explore suburban communities, military bunkers, and remnants of Swedish history like the Iboholmen castle. The game’s massive open-world is made up of dense forests, pastoral farmlands, small villages, historical landmarks, and larger cities that feel shockingly realistic, at least to a foreigner like me. If there’s one thing Generation Zero excels at, it’s portraying 1980s Sweden. While my assessment is focused on helping you decide whether or not to purchase Generation Zero, we may revise its score following any major updates, so make sure to check back. This coupled with the fact that the devs plan to support the game long-term and add new content has made finding the right moment to write this review challenging. And given the disappointment that was Fallout 76, a game that Generation Zero shares much of its DNA with, I expected Avalanche’s Stockholm studio to come out swinging and fill in the gaps that Bethesda had missed.Įven though the game was plagued with bugs at launch, the developers have been actively communicating with players on when patches will be implemented and responding to feedback via community live streams. However, the company’s latest release, Generation Zero, seeks to broaden the spectrum of what you’d expect from an Avalanche game.Ī 1980s-inspired, post-apocalyptic first-person co-op shooter seems to hit every buzzword for a potentially lucrative game of the year. ![]() With credits that include Just Cause, Mad Max, and the upcoming Rage 2, Avalanche has gained a reputation for making action games that center on fulfilling players’ power fantasies. Avalanche Studios is known for crafting massive sandboxes that invite as much mayhem and destruction as players can create. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |